Health and Kill Order:
Arebus- 9.1 Million HP (activates Hard Mode)
Juntun – 12.9 Million HP
Rhu’Megar – 12.9 Million HP
Ebassi- 12.9 Million HP + Progenitor Saetos – 12.9 Million HP
Suggested Raid Setup:
The hardmode will be initiated by pulling all minis and killing Arebus first.
- Everything hits harder
- Soul rupture – cast by Progenitor, spread mechanic. Places a purple bubble around 5 raid members at random. Lasts about 5 seconds then explodes. Anyone caught in their purple bubble at the end of the cast will be stunned and take heavy damage. This can be healed through but may cause a one shot due to bounding malevolence and other raid damage occurring at the same time.
- Ebon Barrier – because you kill Arebus first the remaining 3 minibosses will have ebon barrier. This requires heavy and precise target switching from the raid dps in order to manage and not cause a wipe. They are usually predictable because the ability has a cooldown. Once the minibosses set up an order they will almost always stay conserved to that order throughout the fight.