Raid Make Up:
Jultharin – 14.4 Million HP
The main concerns with this boss are Jultharin’s Spark and Deranging Tempest. The other two abilities that the boss executes can be healed through with two AoE healers.
The raid should set up in the center of the room. Positioning only matters for ease of dealing with the wisps. Designate one DPS to pick and mark one of the wisps when they spawn. The other DPS should all immediately switch to the designated wisp and burn it down. Assist macros are very useful for this mechanic. As soon as the wisp dies, an opening will form in the barrier. The entire raid needs to move through the opening or position themselves so that they are standing in line with the opening so that the barrier does not touch them as it moves past. This mechanic essentially forces all melee dps to stay on the boss or else risk being one-shot but the barrier. That being the case, having more than one melee DPS could make burning down the wisps in time very difficult, depending on the raid’s gear level.…